As readers of this blog probably know, in 2005 I embarked on an ill-fated voyage to create a native Mac version of my Bible software. I was unable to complete my quest and disappointed several of my users who had already switched to Mac and were hoping I would be able to give them SwordSearcher on their own platform.
Well, nothing has changed with regard to development — I won’t be resuming work on the Mac version of SwordSearcher in the foreseeable future as all of the reasons I suspended work on that project still stand — but I received an email from a long-time SwordSearcher user who wanted to share his success at using SwordSearcher on his Mac with Crossover. Here’s an excerpt:
“And I’m pleased to announce it WORKS! And it actually integrates so well, I wouldn’t even know I was using a mixed setup of Windows and Apple, they BOTH seem native mode in operation, and I use them at the same time.”
Complete details have been posted on the SwordSearcher Mac website.
Additional thought: do software compatibility layers like Crossover for Mac and WINE for Linux make native development irrelevant?
Well, certainly not irrelevant in every case. But in my case, it certainly reduces the need to expend development energy targeting multiple platforms when Linux and Mac already have excellent “emulation” alternatives. (And yes, I know WINE is not an emulator!) A single developer like myself, on a project as complex as SwordSearcher, is better off focusing on doing the best on Windows — where almost all the customers are — rather than trying to spend time writing multiple versions of the software, or worse, using cross-platform development tools that invariably result in a “lowest common denominator” feel for the application. And with WINE and Crossover Mac, a viable solution already exists that allows me to continue to focus my efforts on one platform.